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wakabayashi

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Everything posted by wakabayashi

  1. Release of 2.0.0 I have just released the version 2.0.0 Krona: https://github.com/eschiendorfer/genzo_krona/releases End of community support I decided, that it is time to step down with this module. In the last few weeks I invested more than 100 hours to improve/rewrite this module. I tried to implement as many features, as were wished in this forum. This ended in the fact, that 90% of the time invested time is useless for myself, since I don't use this features. That would only make some sense, if this module helps thirty bees to grow. Unfortunately this isn't the case. Neither is the module used, nor was the new version tested. The module must be so useless, that merchants don't find time to invest 30 minutes to play a bit around. That's quite frustrating after investing such an amount of time. That's why, I won't consider any feature request in the future from the community (beside from @SLiCK_303). I will only look at clear written bug reports. In general: don't be surprised, if my forum time will drop a lot. I will use this time, to reconsider every aspect of my own shop. Please don't ask for any free tb support trough private messages. I won't do it anymore and I won't even respond to such messages. There are professional devs, who need to make their living too ๐Ÿ˜‰
  2. Thanks for you answer. I didn't know that, but I am not sure, if it solves my issue. Thinking of Krona, I want the option that coupons aren't applied together. I give 10% Coupons. Imagine a customer collects 10 of them and "buys" the whole shop ๐Ÿคจ Does it mean: During coupon creation I should add all coupons to the restriction and all coupons created after, will also be restricted?
  3. I don't have too much experience with cart rules. Is it not possible, to define, that a coupon can only be applied alone? I don't wanna have multiple coupons applied. I understand that the BO offers such a function, but either I don't get it right or the design is really strange. If I want to achieve the goal above, I have to select all coupons? What if I later add more coupons?
  4. I haven't got any feedback from merchants... It seems, that there is no really interests in this module. Here is the newest beta, which will be v.2.0.0, if there is feedback/bug reports. genzo_krona-beta2.zip
  5. I don't think, that the still develop this module...
  6. As I can see you are now testing chex module, which is a good thing ofc. If there are still issues, they could be related to your payment module...
  7. Is this installation available for us? Could I have access to the BO?
  8. I doubt there needs to be made any chmod changes... The issue seems to be in the usage of Link Class. It's used to generate a product link probably but there is no valid product object.... Btw have you deleted any products or so? :S
  9. Turn overrides and external modules off and try again. If it works, you can go deeper into the issue. To have this error message on customer creation is really strange... You should also give information where Link class is used. This info should be in stack track.
  10. I can handle it myself. But my expierence shows, that many merchants need such a page builder.
  11. What is upscarrier.php on these lines? The length of price_float and shippingCoasFloat are quite impressive...
  12. @Pedalman thats a huge improvement It shows how critical checkout is. Every merchant should care about it and this module is the easiest way to do it...
  13. Oh ok, didn't know this things. I thought inbuilt php functions would be pretty good ^^
  14. I just used google ๐Ÿ˜‚ and translated some cryptical russians letter to german But seriously: browser extension are sometimes really dirty...
  15. VK seems to be some russian social network. Maybe you have a browser extension running, that adds this shit!?
  16. Hello Thanks for your work! Could you tell us what you changed and what does it fix?
  17. You need to override the function assignCategory() in ProductController.php Change $path = Tools::getPath($this->category->id, $this->product->name, true); to $path = Tools::getPath($this->category->id, '', false);
  18. Du bisch ja Schwizer Should be $voh_path = str_replace("blue-door.ch/s2t", "visionofhemp.ch/shop5", ($this->protocol_content.Tools::getMediaServer($uriPath).$uriPath)); return $voh_path;
  19. @dynambee as it brought collision down rate down, there seems to be a point in it. From a logical stand point, it doesn't make sense to me. But I have to admit, that I am not a pro in statiscal methods. In general I could not imagine a better way, than doing once rand() and check, if its unique. If the collision rate is exceptional high, it indicates, that this is not really a normal distribution. But as you say since php 7.1 is fine, why dont you just use it then? If you are below PHP 7.1 you can go with mt_rand() direct!?
  20. Before looking into the code. Are you sure this is needed? We have excat the same multistore setup as you. But the images aren't stored multiple times. They are just reachable with multiple domains...
  21. Haha learnt something about stats here ๐Ÿ’ช Thats interesting ๐Ÿ™‚ @dynambee what was actually your idea behind the multiplication of two numbers? In my naive way of thinking, I would just create a random number and check if it's already exits. If it does I redo the process until I got a new unique number. As far as I see, thats also @datakick way of doing it. @datakick is the needed Db::getInstance relevant in this case? I always wonder, how much such a query affect the speed. Lesley once told me, that when trying to improve speed an a site, one should try to reduce DB queries where possible.
  22. Why don't you think it could work? It uses the well known hookDisplayShoppingCartFooter. Technically it just converts loyalty points into a coupon and applies the coupon.
  23. If this is really important, to override the add method, is probably right idea. But I wonder if it works out as expected!? For a similair reason I have proposed this PR weeks ago: https://github.com/thirtybees/thirtybees/pull/1026. Maybe this is needed for the above as well.
  24. In the last weeks @SLiCK_303 and I have invested dozens of hours, to improve this module. He was my testing buddy (thanks!) and gave his opinion about the features. We have now a beta ready, that should be tested by other users. We can't test all possibilites ourself, as the module can be used in so many ways. Technically the module has got a huge rewrite... New in 2.0.0: Referral system Expire of loyalty points Conversion of loyalty points on checkout Editing player history Some few smaller things Who is ready to test? Make sure you only use this version on test installations... genzo_krona-beta1.zip
  25. I cant you help with your problem. I am using multistore as well and it doesn't make any problems in saving addresses... But in general it looks to me, that you have many issues, which shouldn't be in the core. Have you ever tried the things on a clean installation and check, if they are working there?
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